Young Adults & Teens

  • Serving Youth Experiencing Homelessness

    Youth homelessness is increasing and teens who are homeless have a myriad of challenges to overcome. While the problem of teen homelessness is complicated, public libraries are finding ways to reach out and provide safe, positive programs as well as ...

  • Enhance Summer Reading with these Great Resources

    OCLC has collaborated with a number of WorldCat partners—including DOGObooks—to give librarians a free, easy way to enhance their planned summer reading programs with an online social component.

    For children and young adults: DOGObooks.com, th...

  • Gamer's Advisory 101: Breaking the Monopoly

    The hobby board game market is booming. Everywhere news media outlets pronounce that board games are "making a comeback" or are "going through a golden age" or experiencing a "renaissance" or are "in full swing.&quo...

  • Telling Stories with Games at Your Library

    Storytelling games are a natural fit for a library. A library, itself, is a collection of stories. They are in the books, the movies, the media. They inhabit the meeting rooms, the social spaces, the computers. People meet, create and imbue a library...

  • Supporting Learning and Attention Issues in Children

    Libraries serve as a portal to information for parents, educators and caregivers to learn more about supporting childhood development and education. From providing services such as storytimes to our youngest users, to online homework help – public an...

  • Embracing Principles of Connected Learning

    The power of teen leadership is at the center of a new report from The Institute of Museum and Library Services on Learning Labs in Libraries and Museums: Transformative Spaces for Teens. Teens empowered to participate, experiment, and colla...

  • Board in the Library, Part Six: Board Game Night Basics

    We've spent plenty of time during this series discussing board games in general but very little on how to specifically host a successful board game night. Which is what most of you are probably going to do! Right? Play games with other humanoids. So ...

  • Cultivating a Hacker Ethic: Digital Citizenship at Innisfil Public Library

    At Innisfil Public Library, our vision is to spark ideas to ignite a creative and dynamic community. A central pillar of our current strategic plan is to "Cultivate a Hacker Ethic" through integrating technology into our services and spaces...

  • Board in the Library, Part 5

    This has been quite an adventure! Let's recap a bit. We started this journey exploring modern board games in the context of our favorite childhood games. Then we examined the different types of modern board games and what makes them so unique from ot...

  • Digital Citizenship and Public Libraries

    Just as political citizenship expects principles of integrity of its citizenry, digital citizenship refers to expected modes of conduct in the digital world. Digital citizenship is an umbrella concept that includes the following: a) Preparing technol...