Teaching Patrons

  • Digital Citizenship and Public Libraries

    Just as political citizenship expects principles of integrity of its citizenry, digital citizenship refers to expected modes of conduct in the digital world. Digital citizenship is an umbrella concept that includes the following: a) Preparing technol...

  • Learning through Playful Exploration with Makerspaces

    Marshmallow engineering? Robotics? Punk knitting? These creative activities are all examples of recent makerspace events happening at libraries all over the country. Programs like these are all about building community and mixing traditional crafts w...

  • Don't Reinvent the Wheel: Digital Literacy Resources

    Libraries know digital literacy; they’ve been the go-to resource for their communities for years. Yet the need continues to grow as the demand for basic skills intensifies and new skills emerge. Whether supporting job hunters, students, older adults,...

  • DEV DEV: A Summer of Code

    In July 2013, the Chattanooga Public Library hosted fifty teens ages 12-18 for DEV DEV: Summer of Code. Made possible through a partnership between the library, Engage 3D, AIGA Chattanooga, and by funding from the Benwood Foundation, the DEV DEV prog...

  • How to "Tech" with Teens: Give Them a Space and a Voice

    Imagine teens working together at the library to develop apps and video games; or designing a digital fashion portfolio; or authoring an iBook for their peers on how to stop bullying. At HiTech, you don't have to imagine, teens are doing all of these...

  • An Oasis in the Digital Divide

    These days, staying on top of technology trends is not only critical to career success, it also helps us connect with family, friends and the wider world. But if you don’t have a computer, or you are new to using a particular device, the experience o...

  • Make. Connect. Learn.

    There is a blitz of digital literacy initiatives in libraries across the nation as the imperatives mount for all citizens to get up to speed on 21st century skills and tools. At the same time, there is a rising tide of makerspaces percolating into li...

  • Tablets and Apps: A World of Possibility

    As the ubiquity of mobile technologies increases, libraries, schools and museums are experimenting with the potential for expanding their engagement with users through these highly portable and sophisticated devices. Thinking beyond e-books, the digi...

  • The Impact of Romania's Libraries

    In 2009 the Biblionet program was launched in Romania through the generous support of Global Libraries at the Bill & Melinda Gates Foundation. The program had trained nearly 2,500 librarians and equipped over 1,700 public libraries with computers...

  • Tech Training for Libraries

    Created by the Colorado State Library, Tech Training for Libraries is a new site with instructor materials and information related to technology training in public libr...